﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Reflection;

namespace Pavilion
{
    public class LockCreator
    {
        public GameItem gameItem;

        public LockCreator(GameItem gameItem)
        {
            this.gameItem = gameItem;
        }


        
    }
}
